Sky COLOR & OPACITY
By ‘SKY,’ we’re referring to the surroundings or the backdrop of the scene.
The background can be:
- A solid or transparent color
- An image in various modes
- A video, either mp4 or derived from a WebCam
Key features include:
- A reflection map that influences all objects
- Control over visibility
- SkyBox functionality that fits and sets the scene with a generated floor
Sky IMAGE Options
It’s crucial to support an image map like SKY to create the surroundings and reflections for your objects
Source
Upload your image from the Media Library.
Environment & Visibility
You can create a global reflection by combining these two parameters
Filters for Image Texture Sky
You have the option to dynamically blur or dim the image
IMAGE Texture TYPE
The supported image formats include:
JPG, PNG, GIF
HDR
EXR
Image Reflection Environment
You can achieve realistic reflection effects by combining the “Environment” parameter with the “Metalness” of the material.
VIDEO Texture TYPE
SkyBox Options
The GroundProjected skybox constructs a context using your spherical image, projecting its lower half as a floor.
You can adjust the sphere to suit the image type, using the modeling parameters: Height, Radius, Y and Scale.