Physically Correct Lights
Determines if the default legacy lighting mode should be used.
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_Enable-PhisicallyCorrectLights.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_PhisicallyCorrectLights.png)
Output Encoding
This refers to how colors are managed.
It sets the color space output for the renderer. The optimal setting is THREE.SRGBColorSpace.
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_OutputEncoding.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_LinearEncoding.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_sRGBEncoding.png)
Tone Mapping
These settings define the WebGLRenderer’s toneMapping property. This is used to mimic the look of high dynamic range (HDR) on a computer monitor or mobile device screen with medium to low dynamic range.
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_ToneMapping.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_NoToneMapping.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_LinearToneMapping.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_ReinhardToneMapping.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_CineonToneMapping.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_ACESFilmicToneMapping.png)
Shadow Map Type
This sets the type of shadow map (unfiltered, filtered with percentage closure, filtered with percentage closure with bilinear filtering in the shader). The options available are: THREE.ShadowMap base, THREE.PCFSShadowMap (default), THREE.PCFSoftShadowMap, THREE.VSMShadowMap.
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_ShadowType.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_ShadowMap-Basic-1024x881.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_ShadowMap-PCFSoft-1024x894.png)
![](https://wp3d.site/wp-content/uploads/2023/05/doc-scene-renderer_ShadowMap-VSM-1024x894.png)