Sky

Sky COLOR & OPACITY

By ‘SKY,’ we’re referring to the surroundings or the backdrop of the scene.

The background can be:

  • A solid or transparent color
  • An image in various modes
  • A video, either mp4 or derived from a WebCam

Key features include:

  • A reflection map that influences all objects
  • Control over visibility
  • SkyBox functionality that fits and sets the scene with a generated floor

Sky IMAGE Options

It’s crucial to support an image map like SKY to create the surroundings and reflections for your objects

Source
Upload your image from the Media Library.

Environment & Visibility
You can create a global reflection by combining these two parameters

Filters for Image Texture Sky
You have the option to dynamically blur or dim the image

IMAGE Texture TYPE

The supported image formats include:

JPG, PNG, GIF

HDR

EXR

Sky Mode

The distribution mode for the map, whether it’s an image or video, can be used in a sphere environment or as a background plane.

Image Reflection Environment

You can achieve realistic reflection effects by combining the “Environment” parameter with the “Metalness” of the material.

VIDEO Texture TYPE

skybox

SkyBox GroundProjected

The sphere image has a floor

SkyBox Options

The GroundProjected skybox constructs a context using your spherical image, projecting its lower half as a floor.

You can adjust the sphere to suit the image type, using the modeling parameters: Height, Radius, Y and Scale.

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